walkthrough

Best early materia loadout for FF7 Rebirth

The materia you should be slotting on every character before you leave the Grasslands — and the two auto-Materia people sleep on.

Best early materia loadout

FF7 Rebirth's combat falls apart fast if you ignore materia slotting. Here's the loadout to copy on your first run — Arekkz Gaming runs almost the same setup through to the endgame.

The non-negotiables

  1. Cure — slot it on Aerith, period. She has the highest magic stat and the spell scales hard with her.
  2. Element materia (Fire / Ice / Lightning / Wind) — split across your party. The combined-element materia (Fire + Ice on one slot) is rare but doubles your coverage; grab any you find.
  3. Time materia — once it levels up you get Haste. Cast Haste on your active character before any tough fight; it speeds up ATB charging massively.
  4. Enemy Skill — learn enemy abilities by completing Chadley's combat Intel. The materia also boosts a bunch of stats per level. Slot it once and never unslot.

The two auto-materia everyone misses

  • Auto-Weapon — non-controlled party members will use weapon abilities you've put in their shortcuts. Without this, your AI teammates basically just auto-attack.
  • Auto-Unique Ability — Tifa builds Unbridled Strength, Barret builds Overcharge, etc., automatically when you're not driving them. Equip on every party member.

Mid-game upgrade

  • Magnify unlocks around the middle of the game. Link it to a buff (Haste) or an element to apply it to your whole party / hit multiple enemies at once. Pair with Element on an armor slot to absorb matching magic — endgame defining.

Stat materia (don't skip)

  • HP Up / MP Up / Magic Up / Strength Up are weak at level 1, but at higher levels the bonus is large. Slot them early and let them cook.

If stuck: if your AI teammates feel useless, you forgot Auto-Weapon and Auto-Unique Ability. Crack open the materia menu (touchpad) and slot them on every character now.